From 7cfdfee62ef0082ed24f063519f7e0ea976bb98a Mon Sep 17 00:00:00 2001 From: gunshiz Date: Wed, 9 Sep 2026 20:51:22 +0700 Subject: [PATCH] update --- components/translator.tsx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/components/translator.tsx b/components/translator.tsx index bd8f890..7980a1b 100644 --- a/components/translator.tsx +++ b/components/translator.tsx @@ -6,7 +6,7 @@ import { toast } from "sonner"; import { CatalogCombobox } from "@/components/catalog-combobox"; import { Badge } from "@/components/ui/badge"; import { Button } from "@/components/ui/button"; -import { Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card"; +import { Card, CardAction, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card"; import { Field, FieldDescription, FieldGroup, FieldLabel, FieldLegend, FieldSet } from "@/components/ui/field"; import { Input } from "@/components/ui/input"; import { Select, SelectContent, SelectGroup, SelectItem, SelectTrigger, SelectValue } from "@/components/ui/select"; @@ -82,7 +82,7 @@ function BuildEditor({ build, catalog, onChange, onRemove, canRemove }: { build: ? calculateFinalStats(build, selectedCharacter.baseStats, selectedWeapon.baseStats) : []; const totalRolls = Object.values(build.rolls).reduce((sum, value) => sum + value, 0); - return
{build.characterName}{build.characterKey} · {totalRolls} total rolls
{finalStats.length ? finalStats.map((stat) => {formatFinalStat(stat)}) : Final stats unavailable}
+ return
{build.characterName}{build.characterKey} · {totalRolls} total rolls
{finalStats.length ? finalStats.map((stat) => {formatFinalStat(stat)}) : Final stats unavailable}
Character
Level v <= build.maxLevel)} onChange={(v) => update("level", v)} />Ascension cap onChange({ ...build, maxLevel: v, level: Math.min(build.level, v) })} />Constellation update("constellation", v)} />Talents NA / Skill / Burst
{build.talents.map((value, index) => { const next = [...build.talents] as Build["talents"]; next[index] = Number(event.target.value); update("talents", next); }} aria-label={["Normal attack", "Skill", "Burst"][index]} />)}