Files
buzz-sheet/lib/commission/request.ts
T
gunshiz 2517982a27
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feat : also update
2026-10-01 19:47:02 +07:00

43 lines
2.0 KiB
TypeScript

import * as z from "zod";
const key = z.string().min(1).max(64);
const member = z.object({
characterKey: key,
weaponKey: key,
artifactKey: key,
constellation: z.enum(["0", "1", "2", "3", "4", "5", "6", "0-6"]).default("0"),
refinement: z.enum(["1", "2", "3", "4", "5", "1-5"]).default("1"),
});
const team = z.object({ members: z.array(member).length(4) }).refine(
({ members }) => new Set(members.map((item) => item.characterKey)).size === 4,
"A team needs four different characters",
);
const weaponComparison = z.object({
characterKey: key,
weaponKeys: z.array(key).min(2).max(100),
refinements: z.record(key, z.enum(["1", "2", "3", "4", "5"])).optional(),
}).refine(({ weaponKeys }) => new Set(weaponKeys).size === weaponKeys.length, "Choose different weapons")
.refine(({ weaponKeys, refinements }) =>
Object.keys(refinements ?? {}).every((weaponKey) => weaponKeys.includes(weaponKey)),
"Refinements must belong to selected weapons");
const constellationComparison = z.object({
characterKey: key,
levels: z.array(z.number().int().min(0).max(6)).min(1).max(7),
}).refine(({ levels }) => new Set(levels).size === levels.length, "Choose different constellation levels");
export const commissionRequestSchema = z.object({
teams: z.array(team).max(20),
weapons: z.array(weaponComparison).max(20),
constellations: z.array(constellationComparison).max(20),
}).refine((value) => value.teams.length + value.weapons.length + value.constellations.length > 0,
"Choose at least one commission item");
export type CommissionRequest = z.infer<typeof commissionRequestSchema>;
export function commissionPrice(request: CommissionRequest): number {
const hasItems = request.teams.length + request.weapons.length + request.constellations.length > 0;
return (hasItems ? Math.max(1, request.teams.length) * 100 : 0) +
request.weapons.reduce((sum, item) => sum + item.weaponKeys.filter(Boolean).length * 20, 0) +
request.constellations.reduce((sum, item) => sum + item.levels.length * 20, 0);
}