223 lines
7.2 KiB
TypeScript
223 lines
7.2 KiB
TypeScript
export const overviewRoles = ["Main DPS", "Sub DPS", "Support", "Custom"] as const;
|
|
|
|
export type OverviewRole = (typeof overviewRoles)[number];
|
|
|
|
export const overviewBlendModes = [
|
|
{ value: "normal", label: "Normal" },
|
|
{ value: "multiply", label: "Multiply" },
|
|
{ value: "screen", label: "Screen" },
|
|
{ value: "overlay", label: "Overlay" },
|
|
{ value: "darken", label: "Darken" },
|
|
{ value: "lighten", label: "Lighten" },
|
|
{ value: "color-dodge", label: "Color Dodge" },
|
|
{ value: "color-burn", label: "Color Burn" },
|
|
{ value: "hard-light", label: "Hard Light" },
|
|
{ value: "soft-light", label: "Soft Light" },
|
|
{ value: "difference", label: "Difference" },
|
|
{ value: "exclusion", label: "Exclusion" },
|
|
{ value: "hue", label: "Hue" },
|
|
{ value: "saturation", label: "Saturation" },
|
|
{ value: "color", label: "Color" },
|
|
{ value: "luminosity", label: "Luminosity" },
|
|
{ value: "plus-darker", label: "Plus Darker" },
|
|
{ value: "plus-lighter", label: "Plus Lighter" },
|
|
] as const;
|
|
|
|
export type OverviewBlendMode = (typeof overviewBlendModes)[number]["value"];
|
|
|
|
export const elementOrder = [
|
|
"Pyro",
|
|
"Hydro",
|
|
"Anemo",
|
|
"Electro",
|
|
"Dendro",
|
|
"Cryo",
|
|
"Geo",
|
|
] as const;
|
|
|
|
export type OverviewElement = (typeof elementOrder)[number];
|
|
|
|
const elementGradientPresets: Record<
|
|
OverviewElement,
|
|
readonly [string, string]
|
|
> = {
|
|
Pyro: ["#FF1E00", "#FFA200"],
|
|
Hydro: ["#147BFF", "#14D0FF"],
|
|
Anemo: ["#20BFA4", "#8CFFE0"],
|
|
Electro: ["#7B3FC6", "#D29BFF"],
|
|
Dendro: ["#5B9E21", "#C2E84A"],
|
|
Cryo: ["#5CBBD7", "#C3F7FF"],
|
|
Geo: ["#C87913", "#FFE06A"],
|
|
};
|
|
|
|
const elementGlowColors: Record<OverviewElement, string> = {
|
|
Pyro: "#FF1414",
|
|
Hydro: "#49C5F1",
|
|
Anemo: "#63C9AD",
|
|
Electro: "#BF86DD",
|
|
Dendro: "#9CBD33",
|
|
Cryo: "#9ACDE1",
|
|
Geo: "#F0AF2D",
|
|
};
|
|
|
|
function isOverviewElement(value: string | null | undefined): value is OverviewElement {
|
|
return elementOrder.some((element) => element === value);
|
|
}
|
|
|
|
export function elementGradientColors(
|
|
element: string | null | undefined,
|
|
): readonly [string, string] {
|
|
return isOverviewElement(element)
|
|
? elementGradientPresets[element]
|
|
: ["#FFFFFF", "#FFFFFF"];
|
|
}
|
|
|
|
export function elementGlowColor(element: string | null | undefined): string {
|
|
return isOverviewElement(element) ? elementGlowColors[element] : "#FFFFFF";
|
|
}
|
|
|
|
const weaponIconNames: Record<string, string> = {
|
|
WEAPON_SWORD_ONE_HAND: "sword.png",
|
|
WEAPON_CLAYMORE: "claymore.png",
|
|
WEAPON_POLE: "polearm.png",
|
|
WEAPON_BOW: "bow.png",
|
|
WEAPON_CATALYST: "catalyst.png",
|
|
};
|
|
|
|
export function normalizeHex(value: string): string | null {
|
|
const trimmed = value.trim();
|
|
if (!/^#[\da-f]{6}$/iu.test(trimmed)) return null;
|
|
return trimmed.toUpperCase();
|
|
}
|
|
|
|
type ThemeColorBin = {
|
|
red: number;
|
|
green: number;
|
|
blue: number;
|
|
weight: number;
|
|
};
|
|
|
|
function colorDistance(left: ThemeColorBin, right: ThemeColorBin): number {
|
|
return Math.sqrt(
|
|
(left.red - right.red) ** 2 +
|
|
(left.green - right.green) ** 2 +
|
|
(left.blue - right.blue) ** 2,
|
|
);
|
|
}
|
|
|
|
function binColor(red: number, green: number, blue: number): string {
|
|
return [red, green, blue]
|
|
.map((channel) => Math.round(channel / 32) * 32)
|
|
.join(",");
|
|
}
|
|
|
|
function regionThemeColors(
|
|
pixels: ArrayLike<number>,
|
|
width: number,
|
|
height: number,
|
|
startY: number,
|
|
endY: number,
|
|
): [string, string] {
|
|
const bins = new Map<string, ThemeColorBin>();
|
|
const step = Math.max(1, Math.floor(Math.max(width, height) / 48));
|
|
for (let y = startY; y < endY; y += step) {
|
|
for (let x = 0; x < width; x += step) {
|
|
const offset = (y * width + x) * 4;
|
|
const alpha = (pixels[offset + 3] ?? 0) / 255;
|
|
if (alpha < 0.15) continue;
|
|
const red = pixels[offset] ?? 0;
|
|
const green = pixels[offset + 1] ?? 0;
|
|
const blue = pixels[offset + 2] ?? 0;
|
|
const brightness = Math.max(red, green, blue) / 255;
|
|
const minimum = Math.min(red, green, blue) / 255;
|
|
const saturation = brightness === 0 ? 0 : (brightness - minimum) / brightness;
|
|
const weight = alpha * (0.35 + saturation * 0.65) * (0.5 + brightness * 0.5);
|
|
const key = binColor(red, green, blue);
|
|
const current = bins.get(key) ?? { red: 0, green: 0, blue: 0, weight: 0 };
|
|
current.red += red * weight;
|
|
current.green += green * weight;
|
|
current.blue += blue * weight;
|
|
current.weight += weight;
|
|
bins.set(key, current);
|
|
}
|
|
}
|
|
|
|
const colors = [...bins.values()]
|
|
.map((color) => ({
|
|
...color,
|
|
red: color.red / color.weight,
|
|
green: color.green / color.weight,
|
|
blue: color.blue / color.weight,
|
|
}))
|
|
.sort((left, right) => right.weight - left.weight);
|
|
const primary = colors[0] ?? { red: 233, green: 165, blue: 26, weight: 0 };
|
|
const secondary =
|
|
colors.find((color) => colorDistance(primary, color) >= 56) ?? primary;
|
|
|
|
const toHex = (color: ThemeColorBin) =>
|
|
`#${[color.red, color.green, color.blue]
|
|
.map((channel) => Math.round(channel).toString(16).padStart(2, "0"))
|
|
.join("")}`.toUpperCase();
|
|
return [toHex(primary), toHex(secondary)];
|
|
}
|
|
|
|
export function detectThemeColorsFromPixels(
|
|
pixels: ArrayLike<number>,
|
|
width: number,
|
|
height: number,
|
|
): { top: [string, string]; bottom: [string, string] } {
|
|
const midpoint = Math.max(1, Math.floor(height / 2));
|
|
return {
|
|
top: regionThemeColors(pixels, width, height, 0, midpoint),
|
|
bottom: regionThemeColors(pixels, width, height, midpoint, height),
|
|
};
|
|
}
|
|
|
|
function mixHex(hex: string, target: number, amount: number): string {
|
|
const normalized = normalizeHex(hex);
|
|
if (!normalized) return hex;
|
|
const channels = [1, 3, 5].map((offset) =>
|
|
Number.parseInt(normalized.slice(offset, offset + 2), 16),
|
|
);
|
|
return `#${channels
|
|
.map((channel) =>
|
|
Math.round(channel + (target - channel) * amount)
|
|
.toString(16)
|
|
.padStart(2, "0"),
|
|
)
|
|
.join("")}`.toUpperCase();
|
|
}
|
|
|
|
function mixColors(left: string, right: string): string {
|
|
const leftHex = normalizeHex(left) ?? "#E9A51A";
|
|
const rightHex = normalizeHex(right) ?? leftHex;
|
|
const channels = [1, 3, 5].map((offset) =>
|
|
Math.round(
|
|
(Number.parseInt(leftHex.slice(offset, offset + 2), 16) +
|
|
Number.parseInt(rightHex.slice(offset, offset + 2), 16)) /
|
|
2,
|
|
),
|
|
);
|
|
return `#${channels.map((channel) => channel.toString(16).padStart(2, "0")).join("")}`.toUpperCase();
|
|
}
|
|
|
|
export function accentGradient(start: string, end = start): string {
|
|
const normalizedStart = normalizeHex(start) ?? "#E9A51A";
|
|
const normalizedEnd = normalizeHex(end) ?? normalizedStart;
|
|
const startEdge = mixHex(normalizedStart, 0, 0.12);
|
|
const endEdge = mixHex(normalizedEnd, 0, 0.12);
|
|
const highlight = mixHex(mixColors(normalizedStart, normalizedEnd), 255, 0.35);
|
|
return `linear-gradient(90deg, ${startEdge} 0%, ${normalizedStart} 25%, ${highlight} 50%, ${normalizedEnd} 75%, ${endEdge} 100%)`;
|
|
}
|
|
|
|
export function weaponTypeIconPath(weaponType: string | null): string | null {
|
|
const fileName = weaponType ? weaponIconNames[weaponType] : undefined;
|
|
return fileName ? `/icon/weapon-types/${fileName}` : null;
|
|
}
|
|
|
|
export function overviewFileName(characterKey: string, role: string): string {
|
|
const safeKey = characterKey.replace(/[^\p{L}\p{N}._-]+/gu, "-");
|
|
const safeRole = role.toLowerCase().replaceAll(" ", "-");
|
|
return `overview-${safeKey}-${safeRole}.png`;
|
|
}
|