"use client";
import Image from "next/image";
import { useRouter } from "next/navigation";
import { ArrowDownIcon, ArrowUpIcon, PlusIcon, SaveIcon, Trash2Icon } from "lucide-react";
import { useState, useTransition } from "react";
import { toast } from "sonner";
import { saveArtifactSection, saveConstellationSection, saveExtraSectionList, saveTeamSection, saveWeaponSection } from "@/app/admin/actions";
import { MediaUploader } from "@/components/admin/media-uploader";
import { Button } from "@/components/ui/button";
import { Card, CardAction, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card";
import { Combobox, ComboboxContent, ComboboxEmpty, ComboboxInput, ComboboxItem, ComboboxList } from "@/components/ui/combobox";
import { Field, FieldDescription, FieldGroup, FieldLabel, FieldLegend, FieldSet } from "@/components/ui/field";
import { Input } from "@/components/ui/input";
import { Pagination, PaginationContent, PaginationItem, PaginationLink, PaginationNext, PaginationPrevious } from "@/components/ui/pagination";
import { Spinner } from "@/components/ui/spinner";
import { Textarea } from "@/components/ui/textarea";
import { ToggleGroup, ToggleGroupItem } from "@/components/ui/toggle-group";
import { mainStatOptions, substatOptions } from "@/lib/guides/schemas";
type CatalogItem = { key: string; name: string; imageUrl: string };
type Guide = { id: string; characterKey: string; version: number; name: string };
type WeaponValue = { weaponKey: string; refinement: number; overallPercent: string | null; personalPercent: string | null; weapon: CatalogItem };
type ArtifactValue = { id: string; name: string; rows: Array<{ firstArtifactKey: string; secondArtifactKey: string | null; percent: string }> };
type ArtifactProfile = { sands: string[]; goblet: string[]; circlet: string[]; substats: string[]; targets: Array<{ stat: string; value: string }>; talents: Array<{ type: "NA" | "E" | "Q"; priority: number; level?: string }>; note: string | null } | null;
type ConstellationValue = { level: number; detail: string; cumulativePercent: string };
type TeamValue = { title: string; rotationSeconds: string; combo: string; members: Array<{ characterKey: string; damage: string }> };
export interface GuideSectionEditorProps {
section: "weapon" | "artifact" | "constellations" | "team" | "extra";
guide: Guide;
weapons: CatalogItem[];
artifacts: CatalogItem[];
characters: CatalogItem[];
initial: {
weapons: WeaponValue[];
artifactGroups: ArtifactValue[];
artifactProfile: ArtifactProfile;
constellations: ConstellationValue[];
teams: TeamValue[];
extras: Array<{ title: string; rows: Array<{ mediaId: string | null; heading: string; body: string; percent: string | null; imageUrl: string | null }> }>;
};
}
const SECTION_ORDER = ["weapon", "artifact", "constellations", "team", "extra"] as const;
const SECTION_LABELS = { weapon: "Weapons", artifact: "Artifacts & Stats", constellations: "Constellations", team: "Team Calc", extra: "Extra" };
function CatalogPicker({ items, value, onChange, placeholder }: { items: CatalogItem[]; value: string; onChange: (value: string) => void; placeholder: string }) {
return (
item.key)} value={value || null} onValueChange={(next) => onChange(next ?? "")}>
ไม่พบรายการ{items.map((item) => {item.name})}
);
}
function RowActions({ index, length, move, remove }: { index: number; length: number; move: (from: number, to: number) => void; remove?: () => void }) {
return
{remove ?
: null}
;
}
function moveItem(items: T[], from: number, to: number): T[] {
const next = [...items];
const [item] = next.splice(from, 1);
next.splice(to, 0, item);
return next;
}
export function GuideSectionEditor(props: GuideSectionEditorProps) {
const router = useRouter();
const [version, setVersion] = useState(props.guide.version);
const [pending, startTransition] = useTransition();
const index = SECTION_ORDER.indexOf(props.section);
function save(action: () => Promise<{ status: string; message?: string; version?: number }>) {
startTransition(async () => {
const result = await action();
if (result.status === "error") { toast.error(result.message); return; }
if (result.version) setVersion(result.version);
toast.success("บันทึกขึ้นเว็บไซต์แล้ว");
router.refresh();
});
}
return (
{props.section === "weapon" ?
: null}
{props.section === "artifact" ?
: null}
{props.section === "constellations" ?
: null}
{props.section === "team" ?
: null}
{props.section === "extra" ?
: null}
{index > 0 ? : Overview}{SECTION_LABELS[props.section]}{index < SECTION_ORDER.length - 1 ? : null}
);
}
type EditorBase = GuideSectionEditorProps & { version: number; pending: boolean; save: (action: () => Promise<{ status: string; message?: string; version?: number }>) => void };
function WeaponEditor({ guide, weapons, initial, version, pending, save }: EditorBase) {
const [rows, setRows] = useState(initial.weapons.map((row) => ({ weaponKey: row.weaponKey, refinement: row.refinement, overallPercent: row.overallPercent ?? "", personalPercent: row.personalPercent ?? "" })));
return Weapon tier listเรียงอาวุธจากดีที่สุดลงมา และกรอกเปอร์เซ็นต์อย่างน้อยหนึ่งช่อง{rows.map((row, rowIndex) => อันดับ {rowIndex + 1} setRows(moveItem(rows, from, to))} remove={() => setRows(rows.filter((_, index) => index !== rowIndex))} />อาวุธ setRows(rows.map((item, index) => index === rowIndex ? { ...item, weaponKey } : item))} />Refinement { const next = value[0]; if (next) setRows(rows.map((item, index) => index === rowIndex ? { ...item, refinement: Number(next.slice(1)) } : item)); }}>{[1,2,3,4,5].map((r) => R{r})}Overall % setRows(rows.map((item, index) => index === rowIndex ? { ...item, overallPercent: event.target.value } : item))} />Personal % setRows(rows.map((item, index) => index === rowIndex ? { ...item, personalPercent: event.target.value } : item))} />
)};
}
function ArtifactEditor({ guide, artifacts, initial, version, pending, save }: EditorBase) {
const profile = initial.artifactProfile;
const [groups, setGroups] = useState(initial.artifactGroups.map((group) => ({ name: group.name, rows: group.rows.map((row) => ({ ...row })) })));
const [sands, setSands] = useState(profile?.sands ?? []); const [goblet, setGoblet] = useState(profile?.goblet ?? []); const [circlet, setCirclet] = useState(profile?.circlet ?? []); const [substats, setSubstats] = useState(profile?.substats ?? []);
const [targets, setTargets] = useState(profile?.targets ?? []); const [talents, setTalents] = useState(profile?.talents ?? (["NA","E","Q"] as const).map((type, priority) => ({ type, priority: priority + 1, level: "" }))); const [note, setNote] = useState(profile?.note ?? "");
function statToggle(label: string, options: readonly string[], value: string[], setter: (value: string[]) => void) { return {label} { if (next.length <= 2) setter(next); }} className="flex-wrap justify-start">{options.map((option) => {option})}เลือกได้สูงสุด 2 ค่า; }
return Artifact tier listสร้างกลุ่ม เช่น Main, Domain หรือ Special แล้วเรียงชุดในแต่ละกลุ่ม{groups.map((group, groupIndex) => setGroups(groups.map((item, index) => index === groupIndex ? { ...item, name: event.target.value } : item))} />{group.rows.map((row, rowIndex) => setGroups(groups.map((item, index) => index === groupIndex ? { ...item, rows: item.rows.map((candidate, inner) => inner === rowIndex ? { ...candidate, firstArtifactKey: value } : candidate) } : item))} /> setGroups(groups.map((item, index) => index === groupIndex ? { ...item, rows: item.rows.map((candidate, inner) => inner === rowIndex ? { ...candidate, secondArtifactKey: value || null } : candidate) } : item))} /> setGroups(groups.map((item, index) => index === groupIndex ? { ...item, rows: item.rows.map((candidate, inner) => inner === rowIndex ? { ...candidate, percent: event.target.value } : candidate) } : item))} />
)})}Recommended Statsเลือก Main Stat ได้สูงสุด 2 ค่าต่อชิ้น{statToggle("Sands / นาฬิกา", mainStatOptions.sands, sands, setSands)}{statToggle("Goblet / ถ้วย", mainStatOptions.goblet, goblet, setGoblet)}{statToggle("Circlet / หมวก", mainStatOptions.circlet, circlet, setCirclet)}Substats{substatOptions.map((option) => {option})}Note (optional) ;
}
function ConstellationEditor({ guide, initial, version, pending, save }: EditorBase) {
const [rows, setRows] = useState(Array.from({ length: 6 }, (_, index) => initial.constellations.find((row) => row.level === index + 1) ?? { level: index + 1, detail: "", cumulativePercent: "" }));
return Constellationsเปอร์เซ็นต์เป็นค่าประสิทธิภาพสะสมเทียบกับ C0 = 100%{rows.map((row, index) => C{row.level}รายละเอียดCumulative % setRows(rows.map((item, itemIndex) => itemIndex === index ? { ...item, cumulativePercent: event.target.value } : item))} />)};
}
function TeamEditor({ guide, characters, initial, version, pending, save }: EditorBase) {
const fallbackMembers = characters.slice(0, 4).map((character) => ({ characterKey: character.key, damage: "0" }));
const [teams, setTeams] = useState(initial.teams);
return Team Calcใส่ความเสียหายของตัวละคร 4 ตัว ระบบจะแสดงสัดส่วนและ Total DPS{teams.map((team, teamIndex) => { const total = team.members.reduce((sum, member) => sum + (Number(member.damage) || 0), 0); const dps = total / (Number(team.rotationSeconds) || 1); return Team {teamIndex + 1}Damage {total.toLocaleString()} • DPS {dps.toFixed(0)} setTeams(moveItem(teams,from,to))} remove={() => setTeams(teams.filter((_, index) => index !== teamIndex))} />ชื่อ Team setTeams(teams.map((item,index) => index === teamIndex ? { ...item, title: event.target.value } : item))} />{team.members.map((member, memberIndex) => ตัวละคร {memberIndex + 1} setTeams(teams.map((item,index) => index === teamIndex ? { ...item, members: item.members.map((candidate,inner) => inner === memberIndex ? { ...candidate, characterKey: value } : candidate) } : item))} /> setTeams(teams.map((item,index) => index === teamIndex ? { ...item, members: item.members.map((candidate,inner) => inner === memberIndex ? { ...candidate, damage: event.target.value } : candidate) } : item))} />{total ? `${((Number(member.damage) || 0) / total * 100).toFixed(2)}%` : "0%"})}
Rotation (seconds) setTeams(teams.map((item,index) => index === teamIndex ? { ...item, rotationSeconds: event.target.value } : item))} />Combo; })};
}
function ExtraEditor({ guide, initial, version, pending, save }: EditorBase) {
const [sections, setSections] = useState(initial.extras);
return Extra sectionsเพิ่มส่วนเสริมแบบภาพ หัวข้อ ข้อความสั้น และเปอร์เซ็นต์{sections.map((section, sectionIndex) => setSections(sections.map((item,index) => index === sectionIndex ? { ...item, title: event.target.value } : item))} />{section.rows.map((row,rowIndex) => {row.heading || `แถว ${rowIndex + 1}`}{row.imageUrl ?
: null} setSections(sections.map((item,index) => index === sectionIndex ? { ...item, rows: item.rows.map((candidate,inner) => inner === rowIndex ? { ...candidate, mediaId: asset.id, imageUrl: asset.url } : candidate) } : item))} />หัวข้อ setSections(sections.map((item,index) => index === sectionIndex ? { ...item, rows: item.rows.map((candidate,inner) => inner === rowIndex ? { ...candidate, heading: event.target.value } : candidate) } : item))} />ข้อความPercent (optional) setSections(sections.map((item,index) => index === sectionIndex ? { ...item, rows: item.rows.map((candidate,inner) => inner === rowIndex ? { ...candidate, percent: event.target.value || null } : candidate) } : item))} />)})};
}