feat(weapons) : add conditions and unsaved changes warning
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CREATE TABLE "guides"."weapon_condition" (
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"id" uuid PRIMARY KEY DEFAULT gen_random_uuid() NOT NULL,
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"guide_id" uuid NOT NULL,
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"note" text,
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"sort_order" integer DEFAULT 0 NOT NULL
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);
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_condition" ADD CONSTRAINT "weapon_condition_guide_id_guide_id_fk" FOREIGN KEY ("guide_id") REFERENCES "guides"."guide"("id") ON DELETE cascade ON UPDATE no action;
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--> statement-breakpoint
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CREATE INDEX "weapon_condition_order_idx" ON "guides"."weapon_condition" USING btree ("guide_id","sort_order");
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_recommendation" ADD COLUMN "condition_id" uuid;
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--> statement-breakpoint
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INSERT INTO "guides"."weapon_condition" ("guide_id", "sort_order") SELECT DISTINCT "guide_id", 0 FROM "guides"."weapon_recommendation";
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--> statement-breakpoint
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UPDATE "guides"."weapon_recommendation" AS recommendation SET "condition_id" = condition."id" FROM "guides"."weapon_condition" AS condition WHERE condition."guide_id" = recommendation."guide_id";
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_recommendation" ALTER COLUMN "condition_id" SET NOT NULL;
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_recommendation" ADD CONSTRAINT "weapon_recommendation_condition_id_weapon_condition_id_fk" FOREIGN KEY ("condition_id") REFERENCES "guides"."weapon_condition"("id") ON DELETE cascade ON UPDATE no action;
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--> statement-breakpoint
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DROP INDEX IF EXISTS "guides"."weapon_recommendation_order_idx";
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--> statement-breakpoint
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CREATE INDEX "weapon_recommendation_order_idx" ON "guides"."weapon_recommendation" USING btree ("condition_id","sort_order");
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_recommendation" DROP CONSTRAINT IF EXISTS "weapon_recommendation_guide_id_guide_id_fk";
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--> statement-breakpoint
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ALTER TABLE "guides"."weapon_recommendation" DROP COLUMN "guide_id";
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